Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Apr 21, 2006, 02:08 AM // 02:08   #1
Banned
 
Lambentviper's Avatar
 
Join Date: Nov 2005
Guild: Noobs Just Took Halls [WTF]
Profession: Mo/E
Advertisement

Disable Ads
Default The New R/N -but not a touch

Ive seen these running around TA and RA the past week and decided to make my own version, works very well in conjunction with your teamates skills, if you know how to work well with them

Distracting Shot
Pin Down
Virulence {E}
Hunters Shot
Troll Unguent
Barbed Trap
Antidote Signet
Ressurection Signet

Attributes can be anything you want but i have virulence at 7 because the next highest point that matters is like 9 or 10, which isnt needed.

I go with about 11-12 expertise, high wildy survival and marksmanship, but this build is flexible and will tolerate almost anything.

Basically use pin down for the inital condition, and a crippled enemy (yay!) then follow with virulence {E} for nice degen and weakness. (so far this pwns warriors) Then when they run, hunter's shot for bleeding, another -4 degen. w0.ot!! You could have set a barbed trap near/under you for them to set off once they approach you, then run back, distract any possible heal/rez/hex/w.e and trolls for health if they managed to hurt you and antidote in case the disease got onto you. Easy enough and ejnoy

Last edited by Lambentviper; Apr 21, 2006 at 09:35 PM // 21:35..
Lambentviper is offline   Reply With Quote
Old Apr 21, 2006, 02:38 AM // 02:38   #2
Banned
 
Lambentviper's Avatar
 
Join Date: Nov 2005
Guild: Noobs Just Took Halls [WTF]
Profession: Mo/E
Default

actually, if a mod could move this to the Ranger Build discussion forum, that'd be nice
Lambentviper is offline   Reply With Quote
Old Apr 21, 2006, 02:40 AM // 02:40   #3
Wilds Pathfinder
 
remmeh's Avatar
 
Join Date: Nov 2005
Guild: Apathy Inc [AI]
Profession: R/Mo
Default

Spike Trap and Virulence are both elites.

I'd put in Apply Poison in there... or a prep of some sort.
remmeh is offline   Reply With Quote
Old Apr 21, 2006, 03:12 AM // 03:12   #4
Frost Gate Guardian
 
Jagflame's Avatar
 
Join Date: Dec 2005
Location: Illinois
Guild: Yours, maybe? Drop me a line.
Profession: N/Me
Default

Yeah, switch out Spike trap for Barbed so you don't have two elites, that's if you want to keep the crippling trap. And remmeh, Virulence already inflicts poison, so I don't think Apply Poison is really needed.
Jagflame is offline   Reply With Quote
Old Apr 21, 2006, 08:46 AM // 08:46   #5
JR
Re:tired
 
JR's Avatar
 
Join Date: Nov 2005
Profession: W/
Default

Quote:
Originally Posted by Lambentviper
actually, if a mod could move this to the Ranger Build discussion forum, that'd be nice
Roger that.
JR is offline   Reply With Quote
Old Apr 21, 2006, 12:04 PM // 12:04   #6
Frost Gate Guardian
 
Dr. Fire's Avatar
 
Join Date: May 2005
Location: Ohio, U.S.A.
Guild: Bane of Darkness [BoD]
Profession: Me/
Default

I have actually used this many times in the past in the RA. Works nicely with any condition skill. I have taken along plague touch as well, and it is always a hoot when a Warrior puts bleeding on you and you give it back and throw Virulance on him. Not usually what they expected. I try and keep WS high since when you Virulance someone close to you you get disseased as well. Of course PT comes in handy to get rid of it, but a nice +9-10 TU is nice to have. I have even used it with my Beast Master. I don't normally leave home without Ferocious Strike, but Feral Lunge then Virulance works like a champ. Just a fun change up for something different. In the TA the Virulance Ranger along with a hexing Me who also brings Epidemic is quite annoying, and deadly, to your opponents.

Last edited by Dr. Fire; Apr 21, 2006 at 12:06 PM // 12:06..
Dr. Fire is offline   Reply With Quote
Old Apr 21, 2006, 12:30 PM // 12:30   #7
Ascalonian Squire
 
Nehsher TalonStrike's Avatar
 
Join Date: Apr 2006
Guild: Bloody Peasants
Profession: R/E
Default

Quote"The New R/N -but not a touch
Ive seen these running around TA and RA the past week and decided to make my own version, works very well in conjunction with your teamates skills, if you know how to work well with them

Distracting Shot
Pin Down
Virulence {E}"

ok iam a little confused.. i thought you cannot use your 2ndry profs elites... if this is the case then how can a r/n use virulence should you not then be a n/r...I could be wrong plz reply ..
Nehsher TalonStrike is offline   Reply With Quote
Old Apr 21, 2006, 12:35 PM // 12:35   #8
Lion's Arch Merchant
 
Join Date: Mar 2006
Guild: I Excentrix I [PuNK]
Profession: R/
Default

Quote:
Originally Posted by Nehsher TalonStrike
Quote"The New R/N -but not a touch
Ive seen these running around TA and RA the past week and decided to make my own version, works very well in conjunction with your teamates skills, if you know how to work well with them

Distracting Shot
Pin Down
Virulence {E}"

ok iam a little confused.. i thought you cannot use your 2ndry profs elites... if this is the case then how can a r/n use virulence should you not then be a n/r...I could be wrong plz reply ..
Yeah, you're wrong. You can use elites from your second profession, else there wouldn't be any Martyr Trappers or anything like that.
Wolydarg is offline   Reply With Quote
Old Apr 21, 2006, 12:46 PM // 12:46   #9
Grotto Attendant
 
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
Default

Virulence Rangers (using pin down) and Warriors (using Sever) are going around town yes.

better in RA and such, but I've seen in GvG (but with condition removal in gvg...it isnt as effective).

Also as a bad side effect....Des. often spreads to most of your team also >_>
Former Ruling is offline   Reply With Quote
Old Apr 21, 2006, 04:48 PM // 16:48   #10
Frost Gate Guardian
 
Join Date: Feb 2006
Location: In this universe. In north america. That should keep you pedophiles guessing^^
Profession: R/Me
Default

I've used an effective build like this... a little different though.

Instead of antidote sig I just bring plague touch.

Instead of apply poison I take vile touch

Once there is a dead body I use consume corpse or soul feast.

I put some in blood for vamp touch.

It really takes someone out fast.

The attributes are spread a tad thin though.
Lady Lorwinia is offline   Reply With Quote
Old Apr 21, 2006, 09:31 PM // 21:31   #11
Banned
 
Lambentviper's Avatar
 
Join Date: Nov 2005
Guild: Noobs Just Took Halls [WTF]
Profession: Mo/E
Default

my bad, i meant to type barbed trap. I have actually played this build before...really


i thought about plague touch, and i even used it on some testing, but i find that im a bigger fan of the antidote sig. Plague touch has to be adjacent to your target, and as a ranger with 2 built-in crippling skills, i dont like, or see a reason to, get that close. plus antidote gets rid of 3 conditions at once

Last edited by Lambentviper; Apr 21, 2006 at 09:35 PM // 21:35..
Lambentviper is offline   Reply With Quote
Old May 01, 2006, 02:56 AM // 02:56   #12
Ascalonian Squire
 
Valerria's Avatar
 
Join Date: Mar 2006
Default

People who bring Virulence and Rotting Flesh into RA are just rude to their own team.
Valerria is offline   Reply With Quote
Old May 02, 2006, 05:12 PM // 17:12   #13
Ascalonian Squire
 
Join Date: Jun 2005
Default

How would one go about actually preventing spreading Virulence to your team? >.> or is it just one of those things you have ot live with? lol?
Mad Trapper is offline   Reply With Quote
Old May 03, 2006, 02:19 AM // 02:19   #14
Banned
 
Lambentviper's Avatar
 
Join Date: Nov 2005
Guild: Noobs Just Took Halls [WTF]
Profession: Mo/E
Default

Quote:
Originally Posted by Mad Trapper
How would one go about actually preventing spreading Virulence to your team? >.> or is it just one of those things you have ot live with? lol?
pretty much, except these days with the popular Mo/Me booner around i almost always get a monk so it works out. Or the (not so occasional) warrior who likes to run off and attack his own target, so it usually doesnt get to them anyways :P
Lambentviper is offline   Reply With Quote
Old May 04, 2006, 08:31 PM // 20:31   #15
Ascalonian Squire
 
-Six-'s Avatar
 
Join Date: Mar 2006
Location: Colorado
Default

I use something close to that in PvE sometimes. It works pretty well.
-Six- is offline   Reply With Quote
Old May 16, 2006, 05:18 AM // 05:18   #16
Academy Page
 
Amarth d'Arc's Avatar
 
Join Date: Nov 2005
Guild: The Seven Sisters
Profession: R/
Default

Old Idea - used it month ago.


Hunters shot
Concussion shot
Pin down
Throw Dirt

Virulence (E)
Troll Unguent
Rez
Distracting shot

It is a great allrounder build. Every of the first 4 skills prepares the target for Virulence - depending on the situation.

p.s. (this build is alot of fun against warriors 1 on 1)
Amarth d'Arc is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Manfred The Campfire 74 Sep 04, 2006 02:47 AM // 02:47
Touch R/N Wretchman Drake The Campfire 4 Apr 12, 2006 03:23 AM // 03:23
Barinthus Necromancer 2 Feb 24, 2006 06:39 PM // 18:39
Can't touch this...maybe shady_knife The Campfire 4 Aug 10, 2005 12:21 PM // 12:21
roboky The Campfire 7 Jul 08, 2005 10:08 AM // 10:08


All times are GMT. The time now is 08:02 PM // 20:02.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("